Having laid out the majority of the animation, I realised
that as the Ornithopter soars through the air, it is, in fact, placed against
the rather dreary grey default background of the 3DS Max environment. I felt
that this was not realistic and also would not do justice to the wonderful
flying machine invention of the great Leonardo Da Vinci.
Rather than flying through the grey expanse of emptiness I
decided to place the winged machine into the great blue beyond, where it
belongs.
Initially I had planned to just include the sky in such a
way that it would not surround the entire environment but could be seen from
the camera. However, due to the panning of the camera, the entire environment
had to be surrounded.
To achieve the necessary effect, I placed planes against all
four edges of the bottom, ground plane so as to create a box with the roof
missing. It then became a matter of texturing these planes with the brilliant
blue of a clear sky. This was just an image from the internet as it was felt
that simply colouring the planes in would not achieve the subtle contrasts of a
real sky backdrop.
Once the blue backdrop was in place, the lighting needed to
be put into place. This was achieved by the inclusion of omnilights.
Originally, it was felt that a single light would be sufficient, however when
this was put into the scene it was discovered that no matter where it was
placed one of the sky planes became completely black, as if in shadow. Of
course this was not acceptable.
To solve the problem, one light was placed in
the centre of the scene, serving as the main light source and then a second to
illuminate the shaded sky panel. These lights provided a nice light source for
the scene with the models casting the appropriate shadows.
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