Monday 30 April 2012

Timeline Adjustments


More of an oversight than a necessary part of the project, when the whole animation was complete I realised that the whole thing was spread over just 100 frames. This created a problem in that when it was played, if you blinked you would miss it. Of course after spending so much time with the clip, this was not a desirable outcome.
To rectify the problem, the timeline editor was used to extend the frame count to 1800. This frame number was chosen because this would make the animation a total of a minute at a run-time of 30 frames-per-second. Unfortunately this did not automatically reposition the key frames within the timeline.
Because the key frames were not automatically moved with the timeline lengthening, this had to be done manually. To do this was just a case of clicking on the key frames in the timeline and dragging them to the appropriate position. Of course some simple calculations had to be done to make sure that the key frames were being moved to the correct position. This was a largely problem-free procedure with the exception of having to fine tune some of the key frame placements so that the animation played out as intended with regards to the camera position in relation to the model movements.

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